RECURSION
An audible hall of mirrors.
A self-mutating recursive delay where every repeat inherits what happened to the one before it.
WHAT IT DOES
Sends your audio through an evolving feedback loop where every repeat becomes the starting point for the next. Each generation can drift, smear, tear, and change before being passed forward, creating echoes that progressively transform rather than simply repeat.
CONTROLS
RECURSION - Determines how deep the family tree grows.
MEMORY - Sets the spacing between generations.
SMEAR - Dissolves the boundaries between generations.
DRIFT - Introduces continuous bounded movement so the recursive memory never returns exactly the same way twice.
TEAR - Creates occasional disruptions in the lineage.
DECAY - Determines how long generations survive.
MIX - Blends the original signal with its evolving memory.